Blue & Gray: Four American Civil War Battles (1975)

Spielzeit: 240
Mindestalter: 12
Spieleranzahl:
2
Verlag:
SPI (Simulations Publications, Inc.),
Kokusai-Tsushin Co., Ltd. (国際通信社),
Decision Games (I),
Overlord Games,
Tactical Studies Rules (TSR)
Spiel-Designer:
Irad B. Hardy,
Edward Curran,
Kip Allen,
Tom Walczyk
KÜnstler:
Joe Youst,
Redmond A. Simonsen
Mechaniken:
Line of Sight,
Zone of Control,
Scenario / Mission / Campaign Game,
Simulation,
Hexagon Grid,
Ratio / Combat Results Table,
Movement Points,
Grid Movement,
Dice Rolling
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Blue & Gray: Four Civil War Battles is a Tactical level board-wargame where players maneuver colorful card board counters on three color maps of the actual battle sites.
A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery units that actually fought at each battle. A roll of the dies on simple probability charts determines each combat’s outcome.
The updated and revised rules booklet clearly and concisely presents the player with playing rules, a short history of each battle, and other information needed to recreate America’s epic struggle of brother against brother.
Includes scenarios for:
Shiloh – the forerunner of costly Civil War tactics
Antietam – a setback for Lee after a string of Victories
Chickamauga – the Confederates seek to avenge the Union’s capture of Chattanooga
Cemetery Hill (Gettysburg)– overlooking Gettysburg, determined Confederates couldn’t capture it in three days
Decision Games edition replaced Antietam with 1st and 2nd Bull Run.
Components:
Rules of Play - 16 pages
Player Reference - 20 pages
1 – 2 sided Map sheet
400 counters
Extras: 1 Errata sheet in the form of a printed out E-mail
1 storage box
A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery units that actually fought at each battle. A roll of the dies on simple probability charts determines each combat’s outcome.
The updated and revised rules booklet clearly and concisely presents the player with playing rules, a short history of each battle, and other information needed to recreate America’s epic struggle of brother against brother.
Includes scenarios for:
Shiloh – the forerunner of costly Civil War tactics
Antietam – a setback for Lee after a string of Victories
Chickamauga – the Confederates seek to avenge the Union’s capture of Chattanooga
Cemetery Hill (Gettysburg)– overlooking Gettysburg, determined Confederates couldn’t capture it in three days
Decision Games edition replaced Antietam with 1st and 2nd Bull Run.
Components:
Rules of Play - 16 pages
Player Reference - 20 pages
1 – 2 sided Map sheet
400 counters
Extras: 1 Errata sheet in the form of a printed out E-mail
1 storage box
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-04-22 15:24:29.327